For all its flaws, though, it’s definitely a Castlevania worth exploring. There’s also a time limit mechanic that affects the ending you receive. Both characters are more awkward to control than their 2D siblings, and exploration feels truncated due to the inability to dig through earlier levels. This game also offers a second protagonist: the franchise-obligatory magical girl Carrie Fernandez. It’s chunky, and its male protagonist is named Reinhardt Schneider, which is the sort of European filial cruelty you usually only get in costume dramas. It’s also the first Castlevania game to plant its stake (tee-hee) in offering a 3D platforming and exploration experience. Legacy of Darkness is a must-play if only to remember that the Nintendo 64 had some genuinely great games on it beyond the usual suspects. To help dig through the history of the Belmonts, we’re going to take a look at what we think are the twenty best Castlevania games of all time… or at least, so far. But it’s the games themselves that stick in our memory, with literally dozens of entries for aficionados to pick through. Konami’s sometimes frustrating genre shifts and silent treatment of the franchise made its fans all the more noisy, and there’s an acclaimed Netflix animated series turning complicated lore into something breezily entertaining. Still, of the pair, Castlevania is arguably better known today. Of course, at that time, Castlevania was a much different franchise. Samus Aran’s own 2D shenanigans helped light the way toward today’s Metroidvanias, with the stoic Chozo survivor and the vampire-hunting Belmont clan both making their debut on American Nintendo Entertainment Systems in 1987. Castlevania didn’t pull it off alone, of course. It’s hard to overstate the impact of a video game franchise that helped inspire a genre that’s still thriving today.
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